Highlands Area

Highlands is the highest location on the entire game map, so creating level art for the transition between Fields to Highlands, and from Highlands´s cliffs back to the Coast was a challenging task.


Creating level art was a team effort. Every single team member helped somehow with the entire game composition, either by creating or providing extremely important and creative feedback.
I would like to give a shout-out to my former team Violeta Rūre, Paul Kunz, Kevin Meissner, and Andreas Moritz, for their help, dedication, feedback, and amazing creativity.
Also a special thanks to the entire Ubisoft Dusseldorf team, especially to Edgar Bittencourt, our amazing Art Director.

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